Thursday, June 12, 2014

AC: Unity (quickie)

So, something has recently come to my attention that I find rather bothersome. It turns out that in Ubisoft's upcoming title, Assassin's Creed: Unity, you will not be able to create a female character for yourself for use in the co-op. That probably doesn't sound like a big deal, but really it is. It's a big deal when you consider that the reason they are not making both genders available to you is that they find it too difficult to add in the female animations to the player character. Now, that isn't exactly how they put it, they made it sound much more professional and legitimate, but that's what PR people are hired to do, make things not sound offensive. It's not like it hasn't been done before, a previous title featured a female lead. Now, I'm no game developer or animation expert, but if you already have the mo-cap done for a female character within the company I'm pretty sure you can just use that if you can't be bothered to make your own. Now, Jonathan Cooper, who was the Animation Director for Assassin's Creed 3 and worked on other titles such as the Mass Effect series in a similar role, went on to mention how the difference between male and female animation in games such as these was pretty much just walk/run movements and idle animations, the rest are shared. I'm not certain about how difficult it is to animate a virtual skeletal structure to walk and run different and to stand in a more feminine way, but apparently it is currently well beyond the Unity team. Maybe Ubisoft should consider hiring different people, perhaps more competent ones?

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